In the end, this might actually be a good thing By making micro the constraint, there's always more strategic decisions available to you as you keep improving in the game. Which exact units and which exact wider strategies you decide to employ come second to that. That's the top ~1%.įor the 99% rest of the players, the way to improve is to keep improving hotkey usage, keep improving micro, keep trying to put more and more attention to as many units as possible. When average players play against each other, it's very likely that one is noticeably behind the other in reactions and that then becomes the decisive factor.ĪoE2 is interesting and strategically deep when played by players who are close-to each other in micro level and can handle their full economy while also having time for the military units. If the other player can manage more than you, they are allowed a lot more macro-level mistakes. So having a better play strategy for managing resources and defense is not strategic? By that logic nothing can ever be strategic :) The amount you can manage is often the key. Originally posted by tzaeru:If the game goes to mid-to-late game, 90% of the time the player who has the better ability to keep responding to events and keep managing their economy while fending off the other player is the victor. That's my idea about the game popularity at least,so many options to have fun the way you prefer while not necessarily mean you are doing bad. I'm still re-learning the game after so much time but i had a great 3v4 match (host ♥♥♥♥♥♥ up) where although outnumbered i could hold my own while map resources slowly exhausted,and since i was using Italians when no gold was left on the map thanks to Silk Way i could have the edge over my opponents thanks to stronger trading translated into replaceable losses while the enemy had many more soldiers but couldn't cope as well with losing units. To answer your quenstion i guess it's because of the following reasons:ĪoE isn't a breakneck speed clickfest that leaves you feeling anxious after you're doneĪoE allows you to win through different ways in different modesĪoE leaves you a very wide choice of factions with common units to tailor your playstyle around a specific civilization you may likeĪoE allows you to actually win through Strategy not to confuse with Tactics,for example,you know when you were behind cause of focusing on getting a strong economy going while others skirmished all over the map? Now you may have the advantage I bought the game just yesterday after my other 20 years old box is sitting comfy on the shelf and damn if i didn't forget what a true RTS plays like.
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